Listify Posted on November 4th, 2011 at 1:42 pm. | Written by Gavin Miller Working on our latest Sinatra project, I came across the need to turn an array of words into a list … Continued
The WordPress .htaccess File Explained Posted on October 27th, 2011 at 10:33 am. | Written by Gavin Miller As of WordPress 3.0 to create pretty permalinks you need to use the following .htaccess file: It’s easy to cargo … Continued
Installing rbenv Outside the $HOME Directory Posted on October 5th, 2011 at 9:29 am. | Written by Gavin Miller Recently, I went through the process of installing rbenv outside of my user directory (on a server to be specific.) … Continued
Other Blogs We Write On Posted on September 28th, 2011 at 10:34 am. | Written by Gavin Miller In addition to the writing here on the RANDOMTYPE blog, I’ve been doing writing for a couple of other websites, … Continued
Range Conditions In Ruby Posted on June 6th, 2011 at 12:00 pm. | Written by Gavin Miller I’ve been reading through the latest version of the pick-axe book, and I came across a really interesting construct of … Continued
Why Run Scheduled Builds? Posted on June 2nd, 2011 at 12:00 pm. | Written by Gavin Miller I’m a big fan of continous integration, and build automation. Having a server run a full checkout, produce a build, … Continued
My WPF App Won’t Run On Windows Server 2008 Posted on May 12th, 2011 at 12:00 pm. | Written by Gavin Miller At my current gig, I’m in the process of developing a set of UIs and Windows Services to perform distributed … Continued
Speeding Up Devise Tests Posted on April 4th, 2011 at 12:00 pm. | Written by Gavin Miller My latest project has me working with Rails and the wonderful Devise gem for user authentication. One issue that I … Continued
Pretty Terminals Posted on April 2nd, 2011 at 12:00 pm. | Written by Gavin Miller One of the things that bugs me about Mac OS X is the limited ability to customize terminal colors. There … Continued
Announcing LOLCat Slidez Posted on March 18th, 2011 at 12:00 pm. | Written by Gavin Miller The labour of the 24 hour code-a-thon has turned into fruit! Huzza. LOLCat Slidez was released onto the app store … Continued
Retrospective On Building An iPhone Game In 24 Hours Posted on March 10th, 2011 at 12:00 pm. | Written by Gavin Miller Three weeks ago Erick Cardoza and I got together to try and build an iPhone game in 24 hours. This … Continued
The 24-Hour Code-A-Thon Posted on February 18th, 2011 at 12:00 pm. | Written by Gavin Miller Tonight, starting at 7pm MST, I will be pairing up with Erick to build my first iPhone game. Erick and … Continued